Choose a format

What are you building today?

Each format opens the same editor with a different set of tools — only the ones that format can actually use. Pick one to start on a blank artboard, or open a template and change what is already there.

Nothing to install · Your work saves as you go

Playable Maker

Interactive ad · scenes, mechanics & events

Most built

The full interactive ad. Build scenes, wire up mechanics and events, and let players actually play before they install.

  • Multi-scene flows with events and branching
  • Drop-in game mechanics from the template catalog
  • Particles, parallax, sprites and timers
  • Exports to every major ad network
Build a playable

Video Playable Maker

Playable over footage · breaks & overlays

Your existing video, made interactive. Drop in footage, then cut it with playable breaks where the viewer has to tap to continue.

  • Trim and scrub real footage on a timeline
  • Interactive breaks that pause the video
  • Overlays and buttons on top of the clip
  • Finishes on an end card you design
Build a video playable

End Card Maker

The screen your ad finishes on · portrait & landscape

The screen your ad finishes on, and the one that earns the install. Design it once and it reflows to portrait and landscape.

  • Start from a catalog of finished layouts
  • One design, both orientations
  • Constraint-based reflow — no second file
  • Drops into a playable or ships on its own
Build an end card
Game mechanics
19Game mechanics
End card layouts
79End card layouts
Orientations, one design
2Orientations, one design
File to export
1File to export
Once you are in

The same four steps, whichever you pick

The tools change to fit the format, but the shape of the work does not.

  1. 1

    Place your objects

    Drag images, text, buttons, sprites and particles onto the canvas. Guides snap them into line as you move them, and the layer tree keeps deep scenes navigable.

  2. 2

    Make it react

    Attach events to any object — a tap, a drag, a timer — or drop in a mechanic that arrives already wired. Preview at full speed without leaving the tab.

  3. 3

    Check both orientations

    Layouts are constraint-based, so the design you made in portrait reflows into landscape instead of becoming a second file to maintain.

  4. 4

    Export one file

    Assets are inlined into a single self-contained HTML file built against your network's size limit, so the finished ad makes no external requests when it runs.

Not starting from scratch

Open something that already works

Every format starts from a template as readily as from a blank canvas, and a saved .pam project opens exactly where you left it. Play Ads Maker keeps the file; you keep the work.